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July 1, 2022
Planet S
Strategy
RTS
City Builder
Space
3D
Multiplayer
Atmospheric
Building
Futuristic
Sci-fi
Singleplayer
Indie
Early Access
Procedural Generation
Real Time Tactics
Management
Resource Management
Hex Grid
Free to Play
Open World
About the game
Planet S is a real-time strategy game where your goal is to colonize multiple planets in a solar system to advance your civilization, build a city and supply it to grow your faction.

While the basic game is playable, many of the features we have planned are not yet implemented. You can look on our Roadmap above to see what we are planning for the future.

Procedual planets

The world consists of up to 14 procedually generated planets which you can colonize. A planets type affects things like the appearance, the farm productivity and the kind of resources you can find on it. Every player starts the game with a spaceship and enough materials to colonize their first planet. Uncolonized planets can be claimed by building a spaceport on it. Once you claimed a planet, you can integrate it into your economy!

Build your civilization

To advance your faction and unlock new buildings you need to attract residents and provide them the goods they require. By gaining more and more residents, you will unlock new production chains which will increase in complexity. At some point, your first planet won't be able to supply you with the resources you need, so you need to expand to other planets.

Choose your path

While you start your population with workers, you need to make a decision when you advance to the second tier. You can upgrade your residents to the science or military civilization type. You can adjust the direction in an adjacent city center. Your decision will determine your path for the game and set a focus on either a more peacefully or a violent way of playing and winning the game. It may be rational to carefully consider your decision and adapt to the situation you are in.

Our plan is that residents of a civilization type generate science or military research points, which you can invest into research. The two research trees will unlock bonuses and unique buildings for the corresponding civilization type. Through that, the game experience will rely heavily on the path you select.

Multiplayer

You can start into a game alone or with up to three friends!

At the moment, there are no direct multiplayer interactions implemented. We plan to add diplomatic and military interactions, which will make it interesting to play with multiple players. Combined with the possibility to select a unique way of playing the game, every match will differentiate from another.

Screenshot of Planet S
Screenshot of Planet S
Screenshot of Planet S
Screenshot of Planet S
Screenshot of Planet S
Screenshot of Planet S
Screenshot of Planet S
Screenshot of Planet S
Video of Planet S
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Contact / Intro

To contact me or to leave feedback or suggestions for the site , please reach me at: WhatShouldISteam@gmail.com.

My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.

I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.

This site scrapes data from Steam and makes many calls to Steam's web API every single day. I do my very best to keep all of the data as up-to-date as possible with my limited resources.

Information

This site is the result of my desire to build a powerful Steam game picker that is more than just a simple random Steam game picker / generator.

I pay for this site out of pocket and get limited support from your donations, from affiliate links (Humble Bundle), and from some light advertising (feel free to adblock me if you find it overwhelming or you find that it significantly detracts from your experience).

If you are interested in an API or viewing some of the incredibly insightful data I have collected, check out the donation page to see more details on getting access to these things. I will also make a public API once I have enough donations to support its operation, but regardless I host the DataTrends page for patrons who donate enough!

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