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May 13, 2021
Hundred Days
Strategy
Singleplayer
Agriculture
Farming Sim
Resource Management
Relaxing
Simulation
Time Management
Management
Choices Matter
Building
Economy
Nature
Realistic
Puzzle
Story Rich
Trading
Narration
Capitalism
Isometric
About the game

In Hundred Days you will have complete control of a new winery, you will have to choose which vines to grow and how to grow them and when to harvest, you will have to follow the entire winemaking process and make the choices that best suit the type of wine you want to produce or that market requires. You will also have to sell the wine produced to allow your company to expand.



As in reality, every choice made, from the vineyard to the sales, will be able to influence the wine produced both quantitatively and qualitatively. A quality wine will increase the reputation of your company worldwide, it may have come at a higher price and will allow you to grow better and faster.



  • Simulative and realistic approach suitable for both beginners and more experienced players
  • The ability to cultivate different types of vine
  • Analyze the soil and choose the grape variety that best suits those characteristics
  • Organize work in the vineyard such as pruning or chipping
  • Protect your vines through specific treatments depending on the type of disease
  • Check the state of ripeness of the grapes and decide when to harvest
  • Follow the winemaking processes and enhance the characteristics of your wine
  • Select the yeasts and bacteria used during fermentation
  • Decide how and which of your wines age with aging
  • Customize your bottles by choosing their shape, color and other aesthetic characteristics
  • Create your sales network and adapt the characteristics of your product to the type of customer
  • Manage marketing and social activities to increase the reputation of your company

Screenshot of Hundred Days
Screenshot of Hundred Days
Screenshot of Hundred Days
Screenshot of Hundred Days
Screenshot of Hundred Days
Video of Hundred Days
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Contact / Intro

To contact me or to leave feedback or suggestions for the site , please reach me at: WhatShouldISteam@gmail.com.

My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.

I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.

This site scrapes data from Steam and makes many calls to Steam's web API every single day. I do my very best to keep all of the data as up-to-date as possible with my limited resources.

Information

This site is the result of my desire to build a powerful Steam game picker that is more than just a simple random Steam game picker / generator.

I pay for this site out of pocket and get limited support from your donations, from affiliate links (Humble Bundle), and from some light advertising (feel free to adblock me if you find it overwhelming or you find that it significantly detracts from your experience).

If you are interested in an API or viewing some of the incredibly insightful data I have collected, check out the donation page to see more details on getting access to these things. I will also make a public API once I have enough donations to support its operation, but regardless I host the DataTrends page for patrons who donate enough!

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