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December 1, 2023
Die in the Dungeon: Origins
Roguelike Deckbuilder
Card Game
Deckbuilding
Card Battler
Turn-Based
Roguelike
Strategy
Singleplayer
Roguelite
Turn-Based Strategy
Replay Value
2D
Procedural Generation
Pixel Graphics
Turn-Based Tactics
Casual
RPG
Cute
Mouse only
Turn-Based Combat
About the game
Die in the Dungeon: Origins is a deck-building, turn-based roguelite where your deck is not made out of cards, but DICE!

In Die in the Dungeon, each dice represents a different action, from basic ones like attacking or healing, to boosting other dice or copying their abilities. Improve the quality of your dice, combine them and acquire powerful relics to defeat the monsters that dwell in the dungeon! Find great synergies by combining dice with unique abilities to create powerful and bizarre decks!

Prologue Features

Even more replayability with the New Relics and Events System
Decide how to proceed when faced by short events and be on the lookout for their juicy rewards. Powerful artifacts called “relics” will help you create unique combinations, strengthening your dice even more! But watch out, some of them might be cursed!

Discover the Origins of Die in the Dungeon!
Play as Lisver - a new character whose story takes place in a supposedly safe and thoroughly explored dungeon, but something seems off here… Hold your ground while overcoming new and unexpected threats and make every dice roll count!

Various Battles and Dicey Enemies
Fight your way through hordes of monsters with increasing difficulty: facing enemies with unique mechanics and new special events. Go through a series of trials, defeat the great evil that lurks in the depths, and venture into the Endless Mode, the ultimate test of strategy.

Way of a Dice!
Collect dice, make them stronger with special properties, and craft the ultimate deck. All dice can be combined with powerful modifiers to reduce their energy cost (Hollow) or make them stay longer on the board (Heavy), among many others!

What fate awaits you within the dungeon walls? Face familiar foes, learn the truth about this endless cycle, and dare to step even farther with a brand new game mode!

And the best part is, you're getting a massive amount of content completely for free!
Screenshot of Die in the Dungeon: Origins
Screenshot of Die in the Dungeon: Origins
Screenshot of Die in the Dungeon: Origins
Screenshot of Die in the Dungeon: Origins
Screenshot of Die in the Dungeon: Origins
Screenshot of Die in the Dungeon: Origins
Screenshot of Die in the Dungeon: Origins
Video of Die in the Dungeon: Origins
Humble Bundle Partner Humble Bundle
By clicking on any of the Humble Bundle links, you will be allowed to allocate a portion of your purchase to WhatShouldiSteam for me to keep the website running 😊

Contact / Intro

To contact me or to leave feedback or suggestions for the site , please reach me at: WhatShouldISteam@gmail.com.

My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.

I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.

This site scrapes data from Steam and makes many calls to Steam's web API every single day. I do my very best to keep all of the data as up-to-date as possible with my limited resources.

Information

This site is the result of my desire to build a powerful Steam game picker that is more than just a simple random Steam game picker / generator.

I pay for this site out of pocket and get limited support from your donations, from affiliate links (Humble Bundle), and from some light advertising (feel free to adblock me if you find it overwhelming or you find that it significantly detracts from your experience).

If you are interested in an API or viewing some of the incredibly insightful data I have collected, check out the donation page to see more details on getting access to these things. I will also make a public API once I have enough donations to support its operation, but regardless I host the DataTrends page for patrons who donate enough!

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