Phantomancer is a deck-building roguelike developed by a solo creator, where players progress by collecting cards and ultimately aim to defeat the final boss.
Hitoyo, a magician tasked by the Magic Association, embarks on a journey to defeat the emerging monsters.
Fight Using Cards
In battles, players draw cards at random from their deck to fight.
In addition to the deck, this game introduces a unique area called the "Pouch."
Cards placed in the Pouch can be used anytime, regardless of card draws.
With over 150 cards available, every game offers a fresh experience.
Cards are unlocked progressively as you play.
(Note: While unlocked cards persist between games, there are no elements that carry over numerical upgrades to cards or stats.)
Summon Phantoms

Phantoms help attack enemies and protect the hero from incoming attacks.
You can also summon higher-tier Phantoms by using other Phantoms as a cost.
Advanced Phantoms reside in the Pouch, allowing them to be used anytime without relying on draws.
Use Spells and Items

Spell cards are discarded after use.
Item cards remain in the Pouch for convenient access but are destroyed after use.
Collect Cards

Cards can be obtained as battle rewards or purchased from shops.
While there are no limits to the number of cards in your deck, the Pouch has a maximum capacity.
Strategically balance between reusable Advanced Phantoms and consumable Items.
You can strengthen your cards by using "Fruits" acquired during play.
Choose which card to enhance with which Fruit to suit your strategy.
Discover powerful combinations and create a unique, special deck!
Challenge the Run Mode
Higher difficulty modes allow you to select your starting deck.
Each difficulty cleared reveals more of the backstory of Hitoyo and her sister Hinano.
Uncover the memories hidden within the cards as you progress.
You are welcome to post or live stream gameplay videos, whether for commercial or non-commercial purposes, without notifying the creator.
Including the game's title and a link to its store page in the description would be greatly appreciated.
There are no particular restrictions on derivative works as long as they are created by individuals.
If you are a corporation planning to use them for commercial purposes, please contact us separately.
However, please refrain from creating content that could be mistaken as official, damages the game's reputation, or otherwise causes harm to the creator.
This guideline is subject to change without prior notice.
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My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.
I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.
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