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May 5, 2022
Line War
Procedural Generation
Auto Battler
Artificial Intelligence
Real Time Tactics
Resource Management
Grand Strategy
Cold War
World War II
Board Game
About the game
Line War is a multiplayer Real-Time Strategy (RTS) game heavily influenced by other strategy genres including 4X, War Game, Auto Battler, and Real-Time Tactics.

  • Endless number of asymmetric procedural worlds
  • Players select their starting territories in an innovative and fair "picking phase"
  • You draw commands that units will follow
  • No micro-management, Actions per Minute (APM) is not important
  • No control of individual units, they all follow commands and directives
  • Traditional and recognizable militaristic units
  • Conquer territories, build towns, cities, industries, ports, and trade routes to earn capital
  • Produce energy with refineries and powerplants for sustained mobility of tanks, air force, and navy

This game has a never-before-seen approach that lets you focus on drawing commands and executing a strategy rather than managing individual units. It may take some getting used to since it's something totally new, but we strongly believe that it sets Line War apart from similar games.

Line War focuses on strategy. We've designed the game around the typical RTS-problems to remove the steep learning curve and need for ultra-fast micro-management so you can focus on planning and executing a strategy.

During Early Access; Line War is a multiplayer-only game! We will add single-player campaigns for the full release in 2022. As an Early Access customer, you will receive the single-player campaigns for free once the game is fully released.
Screenshot of Line War
Screenshot of Line War
Screenshot of Line War
Screenshot of Line War
Screenshot of Line War
Video of Line War
Video of Line War
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Contact / Intro

To contact me or to leave feedback or suggestions for the site , please reach me at:

My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.

I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.

This site scrapes data from Steam and makes many calls to Steam's web API every single day. I do my very best to keep all of the data as up-to-date as possible with my limited resources.


This site is the result of my desire to build a powerful Steam game picker that is more than just a simple random Steam game picker / generator.

I pay for this site out of pocket and get limited support from your donations, from affiliate links (Humble Bundle), and from some light advertising (feel free to adblock me if you find it overwhelming or you find that it significantly detracts from your experience).

If you are interested in an API or viewing some of the incredibly insightful data I have collected, check out the donation page to see more details on getting access to these things. I will also make a public API once I have enough donations to support its operation, but regardless I host the DataTrends page for patrons who donate enough!


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