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October 25, 2006
Sid Meier's Civilization IV
Strategy
Turn-Based Strategy
Turn-Based
4X
Historical
Multiplayer
Singleplayer
Moddable
Grand Strategy
Classic
Addictive
Masterpiece
Replay Value
Simulation
Resource Management
Great Soundtrack
Economy
War
Tactical
Management
About the game
With over 6 million units sold and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest PC game franchises of all-time. Now, Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new tools to manage and expand your civilization, all-new easy to use mod capabilities and intense multiplayer modes and options*. Civilization IV will come to life like never before in a beautifully detailed, living 3D world that will elevate the gameplay experience to a whole new level. Civilization IV has already been heralded as one of the top ten games of 2005, and a must-have for gamers around the globe!

*Mac version's Online Multiplayer is no longer supported.
Screenshot of Sid Meier's Civilization IV
Screenshot of Sid Meier's Civilization IV
Screenshot of Sid Meier's Civilization IV
Screenshot of Sid Meier's Civilization IV
Screenshot of Sid Meier's Civilization IV
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Contact / Intro

To contact me or to leave feedback or suggestions for the site , please reach me at: WhatShouldISteam@gmail.com.

My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.

I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.

This site scrapes data from Steam and makes many calls to Steam's web API every single day. I do my very best to keep all of the data as up-to-date as possible with my limited resources.

Information

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I pay for this site out of pocket and get limited support from your donations, from affiliate links (Humble Bundle), and from some light advertising (feel free to adblock me if you find it overwhelming or you find that it significantly detracts from your experience).

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