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September 4, 2021
死寂(DeathlyStillness)
Free to Play
Zombies
Multiplayer
Third-Person Shooter
Sexual Content
Post-apocalyptic
Singleplayer
Survival
Shooter
Adventure
Third Person
Gore
Action-Adventure
Indie
Thriller
Casual
Action
Horror
Violent
Linear
About the game
More games information, please subscribe to: https://www.youtube.com/c/谌嘉诚ChenJiacheng

About the game:


  • This is a boring third-person zombie game with no plot
  • Please don’t have high expectations for the game, this is just a game I made for the tutorial, there is no gameplay, no plot, pure entertainment
  • Complete the quest to kill all the zombies
  • Unless you have super high marksmanship, you'll need to search the scene for ammunition supplies
  • 5 or more melee attacks will trigger a skill that can kill a zombie in one blow
  • There are no health packs, which means you have to keep an eye on your health
  • There are two maps and weapons of different difficulty for players to choose from
  • The total production time is only 17 days
  • This game is a teaching case game of bilibili Chen Jiacheng, not an officially released game
  • The reason why I list Steam is just to allow my fans to quickly download the experience

Game production history:


  • 2020-6-7: The production of this game originated from a live broadcast by Bilibili titled "Challenge to make a Zombie Game in half an hour".
  • 2020-8-30: Although the challenge failed, I found time to spend 3 days to improve the game slightly, and made it free for fans to try out
  • 2020-12-3: Over the course of a few months, the number of people playing this game increased, so I spent another 7 days, 10 days in total, completely perfect the game. Development stops at this point.
  • 2021-6-26: In order to better showcase the game, I spent the last 2 months building a website to publish my own free games for fans to play
  • 2021-8-22: Because the download speed of Baidu online disk is slow, SO I pay 100 USD to register Steam developer and release the game here for everyone to play
  • 2021-8-25: I spent 3 days adding new features and fixing bugs to make the game a better experience
  • 2021-9-5: The game is officially available for download on Steam. From that day, it takes a total of 4 days to fix the bugs and add new features, and the total production time of the game is 17 days
  • 2021-9-13: No more counting game production time
There are many imperfections in the game, and there is no story, so I'm going to share it with you for free just for fun!

Development cost:


The total development cost of the game (excluding the time cost) includes purchasing model resources + server fees + Steam developer deposit =¥8000+

Q&A


Why was the game released and released on Steam?
It's not an official game, it's a teaching case, just to give my fans who support me and want to play my game a way to download it quickly

Why should the game be free?
Because I knew the game had a lot of flaws, and it took a short time to make, but it was complete
Part of the reason is that if the game is paid and the player is the consumer, but if the game is free AND I have a relaxed state

What development experience do you have?
As of 2021, I have 4 years of Unreal Engine experience and 2 years of Unreal Engine lecture experience. In 2018, I started to record free Unreal Engine 4 tutorials at bilibili. I also obtained an official Unreal Certified Lecturer in 2019. This game is not mine. Strength
If you want to learn Unreal Engine 4 friends, bilibili searches for Unreal 4 and the first one is my tutorial.

What did you do in this game?
In addition to the characters and scene models I paid for, THE UI, UI interaction, functional logic, character movement system, pickup system, shooting system, damage system, scene atmosphere, AI system, game optimization, etc., were all done by myself. There was no need to apply any template

In the end, thank you for playing the game. I am aware of many shortcomings, but these improvements need time and energy. I am happy to share my game, but please respect the results of my labor.[url][/url]
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Screenshot of 死寂(DeathlyStillness)
Video of 死寂(DeathlyStillness)
Video of 死寂(DeathlyStillness)
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Contact / Intro

To contact me or to leave feedback or suggestions for the site , please reach me at: WhatShouldISteam@gmail.com.

My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.

I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.

This site scrapes data from Steam and makes many calls to Steam's web API every single day. I do my very best to keep all of the data as up-to-date as possible with my limited resources.

Information

This site is the result of my desire to build a powerful Steam game picker that is more than just a simple random Steam game picker / generator.

I pay for this site out of pocket and get limited support from your donations, from affiliate links (Humble Bundle), and from some light advertising (feel free to adblock me if you find it overwhelming or you find that it significantly detracts from your experience).

If you are interested in an API or viewing some of the incredibly insightful data I have collected, check out the donation page to see more details on getting access to these things. I will also make a public API once I have enough donations to support its operation, but regardless I host the DataTrends page for patrons who donate enough!

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