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July 30, 2024
绝命游歌 / Songs Of Death
Strategy
Casual
Roguelike
Rhythm
Hack and Slash
Clicker
Side Scroller
2D
Cartoon
Singleplayer
Roguelite
Anime
Bullet Time
Cartoony
Drama
Combat
Fast-Paced
Music
Runner
Spectacle fighter
About the game
Creation

Let's talk about how this game was created. Long ago, it was in the era of PlayStation 3. I really liked a game called Drag-on Dragoon 3. At the end of the game, the music of The Last Song sung by Eir Aoi left an indelible impression on me. Then I had idea to make a good and depressing game like Yoko Taro. I combined the element of rougelite, Vampire Survivors, Taiko no Tatsujin and AutoChess. Thusthe game Songs of Death was born.

Background

The setting of this title inherits the world view of “Songs of”series, which is a recreated world based on the Three Kingdoms. There are anima, sword arts, kungfu, science and technology, firearms and so on. The historical facts may not check out but it doesn't matter. This is a world of immortality and fantasy. As for the plot, it is a story about Ma Chao's revenge on Cao Cao. It is a standalone section. You can have a good time whether you played another "Songs of" series game or not.

Gameplay

The player needs to block the enemy's attack by clicking on beat, just like the rhythm game. Defeating enemy gives players EXP to level up and get new weapons. Upgrade the weapons to two stars for the bonds and build your own combat style. Make sure you can survive and keep defeating enemies. The revenge is yours to take! If you get stuck, you can strengthen your ability by cultivating outside the combats. And the end game provides a more difficult Die-hard Mode for players to challenge.
Screenshot of 绝命游歌 / Songs Of Death
Screenshot of 绝命游歌 / Songs Of Death
Screenshot of 绝命游歌 / Songs Of Death
Screenshot of 绝命游歌 / Songs Of Death
Screenshot of 绝命游歌 / Songs Of Death
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Contact / Intro

To contact me or to leave feedback or suggestions for the site , please reach me at: WhatShouldISteam@gmail.com.

My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.

I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.

This site scrapes data from Steam and makes many calls to Steam's web API every single day. I do my very best to keep all of the data as up-to-date as possible with my limited resources.

Information

This site is the result of my desire to build a powerful Steam game picker that is more than just a simple random Steam game picker / generator.

I pay for this site out of pocket and get limited support from your donations, from affiliate links (Humble Bundle), and from some light advertising (feel free to adblock me if you find it overwhelming or you find that it significantly detracts from your experience).

If you are interested in an API or viewing some of the incredibly insightful data I have collected, check out the donation page to see more details on getting access to these things. I will also make a public API once I have enough donations to support its operation, but regardless I host the DataTrends page for patrons who donate enough!

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