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June 3, 2020
MARDEK
RPG
Indie
Turn-Based Combat
Story Rich
Fantasy
Funny
Pixel Graphics
Retro
Sci-fi
Parody
RPGMaker
About the game
MARDEK is a retro-inspired RPG set in a lore-heavy world that blends together fantasy and sci-fi. Its initially lighthearted story soon evolves into a deeper exploration of moral ambiguity, told through a whole lot of dialogue both thought-provoking and ridiculously silly. Build your party from a wide cast of fleshed-out characters, each with their own stories, personalities, and unique skillsets, as you romp through vast elemental dungeons filled with hordes of monsters, oodles of equippable treasures, and huge, dramatic bosses.

The story follows a fairly ordinary young man called Mardek, whose fantasies of adventure begin to come true when he finds himself sharing his mind with the consciousness of a dead alien wizard, Rohoph. The three chapters follow Mardek's growth from his imaginative childhood, through his eventful training as a Royal Guard, and eventually to his missions as a full-fledged Royal Knight. Along the way, Mardek and his allies face off against members of a sinister council of Rohoph's alien allies, who Rohoph - being the being of light and good that he apparently is - claims are evil and must be stopped.

The game was originally released for browsers in three parts between 2007 and 2010. This version combines all three released chapters and presents them without the surrounding distractions common to playing on Flash portals, to increase immersion. The music is no longer compressed and as such sounds much clearer than in the browser versions, and there have been a few minor tweaks to rare item or skill acquisition costs - all requested by long-time fans - to aid in reaching 100% completion.

Other than that, this is a faithful port of the game as it was when originally released, for maximum nostalgia.

~

It's important to note that the series was originally (and rather naively) intended to be eight chapters long, though only these three were produced due to serious behind-the-scenes issues. Even so, there are many dozens of hours of gameplay to be had, and many memories to nostalgically return to or to form anew!

A direct continuation of this series isn't going to happen - at least not from me (the developer) - but the optional "OST & Extras" package contains some old notes I managed to dig up with the (rather vague) plans I had for the rest of the chapters. I know it's not the same as producing them, but it's infinitely easier!

As of 2020, I have been working on a 3D 'Reimagining' of MARDEK called "Divine Dreams", which aims to retell the story using the more-than-a-decade of personal and skill growth since MARDEK was released. You can check my website for more info (check the external links).
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Contact / Intro

To contact me or to leave feedback or suggestions for the site , please reach me at: WhatShouldISteam@gmail.com.

My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.

I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.

This site scrapes data from Steam and makes many calls to Steam's web API every single day. I do my very best to keep all of the data as up-to-date as possible with my limited resources.

Information

This site is the result of my desire to build a powerful Steam game picker that is more than just a simple random Steam game picker / generator.

I pay for this site out of pocket and get limited support from your donations, from affiliate links (Humble Bundle), and from some light advertising (feel free to adblock me if you find it overwhelming or you find that it significantly detracts from your experience).

If you are interested in an API or viewing some of the incredibly insightful data I have collected, check out the donation page to see more details on getting access to these things. I will also make a public API once I have enough donations to support its operation, but regardless I host the DataTrends page for patrons who donate enough!

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