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November 11, 2019
Infected Shelter
31
Action Roguelike
Indie
Action
Adventure
RPG
Hack and Slash
Roguelite
Beat 'em up
Local Co-Op
2D
Co-op
Procedural Generation
Blood
Side Scroller
Difficult
Loot
Replay Value
Local Multiplayer
Gore
Singleplayer
About the game

What Is Infected Shelter?


Infected Shelter is an ultra-violent rogue-lite post-apocalyptic brawler. Singleplayer and co-op for up to four players.

Every run is different because of the randomly generated content. Players can loot more than 170 different blueprints of permanent improvements and this is the key to Infected Shelter's replayability. Instead of just collecting loot to make yourself more powerful during a single run, you unlock new weapons, clothes, skills, relics and RPG-like character improvements that change how you play the game in the following runs.

Gameplay & Story


You play as a member of a surviving group in a post-apocalyptic world. On one fateful morning, you awake to find the shelter is raided and your people are kidnapped for reasons unknown. Leaving your shelter you emerge into the harsh infected land and start looking for the kidnappers and the truth behind the events. Your path leads you through randomly generated post-apocalyptic areas controlled by different enemy factions with brutal leaders and shelters occupied by infected creatures.

You have to use your skills in a fast-paced, violent, and complex 2D brawler-like combat where lots of firearms and melee weapons are waiting for you to beat and execute your enemies. You will unlock new weapons, clothes, skills, relics and RPG-like character improvements during your journey.

Features


  • Randomly generated post-apocalyptic environments
  • Fast paced, violent and complex 2D brawler-like combat with lots of firearms and melee weapons
  • Rogue-lite / rouge-like elements, play-learn-die-unlock-improve-repeat
  • Permanent upgrades that change how you play the game in the following runs
  • 170+ blueprints to unlock new weapons, clothes, skills, relics, and RPG-like character improvements
  • 50+ brutal, ultra-violent executions
  • 50+ character traits
  • Tons of guitars, wheelchairs, pets, drinks, active items
  • 200+ areas and shelter rooms
  • Fully supported singleplayer experience
  • Four different playable characters.
  • Local co-op with up to 4 players

Screenshot of Infected Shelter
Screenshot of Infected Shelter
Screenshot of Infected Shelter
Screenshot of Infected Shelter
Screenshot of Infected Shelter
Screenshot of Infected Shelter
Screenshot of Infected Shelter
Screenshot of Infected Shelter
Screenshot of Infected Shelter
Screenshot of Infected Shelter
Screenshot of Infected Shelter
Screenshot of Infected Shelter
Video of Infected Shelter
Video of Infected Shelter
Video of Infected Shelter
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Contact / Intro

To contact me or to leave feedback or suggestions for the site , please reach me at: WhatShouldISteam@gmail.com.

My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.

I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.

This site scrapes data from Steam and makes many calls to Steam's web API every single day. I do my very best to keep all of the data as up-to-date as possible with my limited resources.

Information

This site is the result of my desire to build a powerful Steam game picker that is more than just a simple random Steam game picker / generator.

I pay for this site out of pocket and get limited support from your donations, from affiliate links (Humble Bundle), and from some light advertising (feel free to adblock me if you find it overwhelming or you find that it significantly detracts from your experience).

If you are interested in an API or viewing some of the incredibly insightful data I have collected, check out the donation page to see more details on getting access to these things. I will also make a public API once I have enough donations to support its operation, but regardless I host the DataTrends page for patrons who donate enough!

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