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September 26, 2019
Mindustry
Strategy
Resource Management
Base Building
Tower Defense
Multiplayer
Sandbox
Co-op
PvP
Building
Indie
2D
Pixel Graphics
Online Co-Op
About the game

Gameplay


  • Create drills and conveyors to move resources into your Core.
  • Use production blocks to create advanced materials.
  • Build drones for automatically mining resources, assisting in building and protecting your base.
  • Distribute liquids and fight outbreaks of fire.
  • Boost production by supplying optional coolant and lubricant to your defense and production blocks.

Campaign


  • Advance through 12 replayable built-in zones with randomized spawn points
  • Collect and launch resources
  • Research new blocks to fuel progress
  • Configure launch loadouts to bring resources to each zone
  • Variety of mission objectives and goals
  • Invite your friends to complete missions together
  • 120+ technology blocks to master
  • 19 different types of drones, mechs and ships

Gamemodes


  • Survival: Build turrets to defend from enemies in tower-defense based gameplay. Survive as long as possible, optionally launching your core to use your collected resources for research. Prepare your base for intermittent attacks from airborne bosses.
  • Attack: Build factories for units to destroy the enemy cores, while simultaneously defending your base from waves of enemy units. Create a variety of different types of support and offensive unit to assist you in your goals.
  • PvP: Compete with other players on up to 4 different teams to destroy each other's cores. Create units, or attack other bases directly with your mechs.
  • Sandbox: Play around with infinite resources and no enemy threat. Use sandbox-specific item and liquid source blocks to test out designs, and spawn in enemies on request.

Custom Games & Cross-Platform Multiplayer


  • 12 built in maps for custom games, in addition to campaign
  • Play Co-op, PvP or sandbox
  • Join a public dedicated server, or invite friends to your own private session
  • Customizable game rules: Change block costs, enemy stats, starting items, wave timing and more
  • Mix&match gamemodes: Combine PvP and PvE gamemodes together

Custom Map Editor


  • Paint terrain with an editor UI
  • Edit and preview structures in-game
  • Configurable tool modes-- change how each tool functions
  • Powerful map generation system, with many different types of filters for procedural manipulation of terrain
  • Apply noise, distortion, smoothing, erosion, symmetry, ore generation and random terrain to your maps
  • Randomize and configure ore generation, as well as placement of river and resource tiles
  • Configure enemy wave layouts
  • Share exported maps on the Steam Workshop
  • Customize base map rules
  • Use 75+ different environmental blocks
Screenshot of Mindustry
Screenshot of Mindustry
Screenshot of Mindustry
Screenshot of Mindustry
Screenshot of Mindustry
Screenshot of Mindustry
Screenshot of Mindustry
Video of Mindustry
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Contact / Intro

To contact me or to leave feedback or suggestions for the site , please reach me at: WhatShouldISteam@gmail.com.

My name is Kolten. I have an M.S. in computer science from the Colorado School of Mines and I work as a software engineer. I love web development and I am always trying my best to improve.

I made this website from scratch and I maintain it in my free-time. I was inspired to make a powerful game search engine after becoming overwhelmed by my own Steam library, thanks to incredible bundle sites like Humble Bundle.

This site scrapes data from Steam and makes many calls to Steam's web API every single day. I do my very best to keep all of the data as up-to-date as possible with my limited resources.

Information

This site is the result of my desire to build a powerful Steam game picker that is more than just a simple random Steam game picker / generator.

I pay for this site out of pocket and get limited support from your donations, from affiliate links (Humble Bundle), and from some light advertising (feel free to adblock me if you find it overwhelming or you find that it significantly detracts from your experience).

If you are interested in an API or viewing some of the incredibly insightful data I have collected, check out the donation page to see more details on getting access to these things. I will also make a public API once I have enough donations to support its operation, but regardless I host the DataTrends page for patrons who donate enough!

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